Skip to main content

How to use the weather as mobile sales trigger?


Depending on where you are located you may have been through snow, rain, wind or sunny days lately. 

Did you know that the weather changes can be a fantastic sales trigger?
Let's see how to turn the weather into sales!

Weather ads

First, you need to select an ad tech provider able to display location based ads on different ad networks and make the banners change based on the weather forecast. 

Then you need to prepare different type of banners (one to display while raining, another for sunny days, one for day, night, etc. ) in order to be able to show the correct marketing message according to the viewers’ local weather.

It's possible to show winter tires ads only when it’s snowing, raincoats when it’s raining or windbreakers when it’s windy. McDonald's, for instance, could show ads for ice creams in cities with sunny weather and ads for coffee in locations with cloudy weather and low temperatures.

The weather is the 2nd biggest influence on consumer behavior behind the state of the economy.

Also, the weather has a direct effect on sales for around 30% of the products.
Here are some examples:


Feel free to contact me to build a customized proposal and to set up a test campaign.

Comments

Popular posts from this blog

What are the most important KPI’s for a mobile game?

        When marketing a game you need analytics to optimize it. There are tons of great tools as DeltaDna , Game Analytics , Unity Analytics , etc.   You will fast be lost with the number of key performance indicators (KPI’s). The most important is to divide them into 3 parts and just select the few important ones. Here are the 3 important parts of the conversion funnel: ENGAGEMENT RETENTION MONETIZATION   For the engagement you should see your : CPI (Cost per install) % of people finishing your tutorial   For the retention you should check: D1 (Day 1 retention). The number of unique players who came back to your app on the next day of installing the app. D7 (Day 7 retention). The number of unique players who came back to your app seven days of installing the app. You can also go more into detail with the D3, D15, D30, etc. Ideally you should have a D1 of at least 35% and a D7 above 17%. Now those target figures may ...

Boosting E-Learning with Serious Gaming 🎮✨: A Transformative Tool for Modern Education

 As e-learning grows, institutions and companies alike are seeking new methods to improve engagement and information retention among learners. One of the most innovative approaches to emerge in recent years is serious gaming. By blending educational objectives with interactive gameplay, serious games provide learners with an immersive experience that goes beyond passive consumption and enables hands-on, engaging education. 1. Enhanced Engagement and Motivation Traditional e-learning methods, like lectures and quizzes, can sometimes fall short in keeping learners fully engaged. Serious games, however, are inherently interactive and designed to motivate through challenges, storytelling, and rewards. Learners become active participants rather than passive listeners, which increases their motivation to progress and complete tasks. This shift from "required learning" to "desirable learning" can have a dramatic impact on long-term engagement and retention rates. 2. Improv...

How to find a game publisher?

  How to find a game publisher? In the gaming industry, finding the right game publisher can be a the steppingstone towards achieving success. While creating a compelling and innovative game is undoubtedly crucial, partnering with the right publisher is equally important. A game publisher can provide the necessary resources, expertise, and support needed to launch your game to heights. In this article, based on my experience negociating more than 15 publishing deals we will discuss some valuable tips on how to effectively find a game publisher that aligns with your game’s vision and aspirations. Have a  playable demo . Some experimented succeed to find publisher without it but for most of the people it’s needed. Ideally it should be a  vertical slice  of the game. If you can’t reach this stage you can combine a playable demo with some images on how you see the definitive version looking like. It should be easy to onboard your demo through a link you send by email. Do...